Today in my book review series A Fantasy
Alphabet I’m looking at Elantris, the
debut novel from prolific writer Brandon Sanderson.
It’s hard to believe this book was only
published in 2005. Brandon Sanderson has become a huge name in the sff world
since then, deservedly so in my opinion, and he has more books out than many
authors who started years before him. It feels like he’s been around forever.
And some of those suckers are big – his latest,
Words of Radiance, comes in at a
whopping 400,000 words. So he’s certainly worked hard to get to where he is
today at the top of the sff heap.
Elantris is a lot smaller than that, though still fairly meaty for a first
novel, and it shows the great flair for worldbuilding that has been a large
part of his success. Not that he’s not good at everything else – his plots are
interesting, his characters well-realised – but it’s his worldbuilding that
really stands out for me. You always know you’re going to get a really cool
magic system or society in a Sanderson world, and Elantris is no exception.
The city of Elantris was once a place of
wonder, inhabited by silver-skinned, god-like people. These people had once
been ordinary folk, but they’d all been blessed by a random transformation that
came upon them in the night. New Elantrians gave up their old life and moved to
Elantris to live in bliss for eternity.
But ten years ago something went wrong, and
the transformation became a sickly curse, and the power of Elantris was lost.
At the beginning of the novel, Raoden, the crown prince of the neighbouring
city, suddenly becomes an Elantrian, and is hurled into what is now the
nightmare world of Elantris, where people exist in eternal suffering and
eventually go mad.
Talk about bad timing – his fiancee, a
foreign princess who he’s never met but is kind of half in love with already
from their correspondence, arrives for their wedding a few days later. Poor
Sarene is met with the news that her fiancee is dead, but the betrothal is
nevertheless binding, so now she’s a widow in a strange city.
And it is a strange city – Raoden’s father’s
only been on the throne ten years, since the revolution when Elantris fell. No
one’s happy, especially not with a neighbouring country threatening war or at
the least forcible conversion to their dark god. The priest Hrathen arrives to
try to convert the city, and at first he seems the stereotypical “evil priest”
bad guy, but there’s a lot more to him than that.
These three characters – Raoden, Sarene and
Hrathen – share the narration, and the
way their stories wind around each other and ultimately collide is very well
done. There’s a lot of depth to the characters, particularly Hrathen, who is
the most nuanced antagonist I’ve seen in a long time. He’s not really a “bad
guy” at all, just a person with a different agenda to the two protagonists.
Raoden seeks answers to his personal
problems and those of his country in researching the ancient magic system of
Elantris. In the process he discovers what caused the problem ten years ago and
how to fix it, in a race-against-time climax that occurs as his country is
invaded. The answer is very clever.
There’s a lot happening in this book –
magic, romance, human relationships and their dilemmas, humour, drama and
mystery – and it makes for a satisfying read. It’s like a whole three-volume
fantasy saga packed into one exciting volume. If you haven’t read Sanderson
before, this is a good place to start. Highly recommended.
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